WoW April Dev Q and A : Ion Hazzikostas
Right on schedule, Blizzard’s monthly World of Warcraft Developer Q and A has been released, showing off even more of the community’s questions in regards to the current WoW content, and what’s still to come in the following months.
The first bit of information should be a relief to raider’s getting a little sick of the Nighthold raid. The doors of the Tomb of Sargeras will be opening sometime in mid to late June. This should give raiders plenty of time to get those last few pieces of gear to sure up their strength for the assault.
Ion was quick to answer player’s questions about the feeling of lack of content upon the Broken Shore, despite the build-up it received the months before 7.2. He stated that while a more focused and linear style of hub like Thunder Isle may appease player’s looking for that kind of quest-chain, it would only really add a few hours to the experience, then leave the player with a lack of things to do to enjoy the new area. Discerning what players look for in a large patch is an important element the Dev team looks at before constructing any new content.
Looking back at how the Nighthold raid played out , Ion noted that things had progressed quite smoothly as the playerbase climbed through Mythic difficulty encounters, although Gul’dan and Elisande might be the targets of a few nerfs.
Burning Legion Invasions were a hot topic, with Ion discussing how a large amount of players wanted the experience to be even more rewarding (such as offering reputation bonuses). The counter-argument was that because of their optional nature, Blizzard saw no need to increase the rewards from the experience, stating”if you don’t enjoy them, don’t do them”. The team doesn’t want to give every activity every reward, as this would stretch players further then they might feel comfortable with to stay competitive.
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