World of Warcraft Developer Q and A Livestream Report
With a week since World of Warcraft patch 7.1.5 hit the live servers, game developer Paul Kubit took to the game’s official twitch channel to discuss some of the new features, as well as discuss plans for upcoming features as the Legion expansion continues.
The first topic covered was the place of Profession gear in the current loot priority ladder. Paul admitted that crafted gear has always been designed with a limited duration to prevent raid gear from becoming obsolete to gear that is easier to obtain. While Obliterum upgrades have kept gear competitive, it will reach a capped level. This does not mean that crafted gear will be fully removed however, but just refocused as time goes on. Since 7.1.5 gave engineering and other professions some new schematics, new armor and recipes will come in a future patch (most likely 7.2).
With the Brawler’s Guild returning to World of Warcraft in 7.1.5, some time was taken to talk about it’s revival, and how the bosses are set up. While most bosses have a static difficulty, early bosses are designed to be less of a challenge to new players then later fights, to give a sense of progression. Adjustments to fights for healer’s have been considered in the past, but it was noted by Paul that the Brawler’s Guild is based around bloodshed, rather then healing. An interesting tidbit was the reveal that almost every fight suggested for the Guild was used by the developers, with only two fights based around the Super Mario and Megaman series being discarded for time.
Timewalking was a hot button topic during the stream, with the team talking about raising the item level on Timewalking gear. While dungeons from the Mists of Pandaria expansion were finally added to the time walking roster, the Scholomance update was left out, as it was not on the Pandaria continent. A noted issue with Timewalking for Vanilla WoW dungeons was how they were not built up to the current standards for dungeons, which is why the first Timewalking event was for The Burning Crusade dungeon set. While they may be added one day, they would need to be tuned for max-level players.
After these three main topics, the stream became more focused on smaller highlights, such as:
- Micro-Holidays going forwards
- The evolution of Crafting recipes
- fixing Archaeology in 7.2
- potentially adding a gathering slot to Professions
With a large amount of content coming in 7.2, hopefully quite a few of the changes reported in the stream will come to the live servers. Hopefully the next stream (allegedly in February) will provide even more information on what’s to come to the World of Warcraft in the near future.
To rewatch the stream, the official twitch VoD is this way!