Magic: Commander 2017 Released & Deck Contents!
The 2017 Commander decks have now been released, and they’re as powerful as ever! Focusing on four popular Magic tribes, this year’s decks will be a set of four rather than five and focus on Cats, Vampires, Wizards and Dragons! These have an MSRP of $34.99 USD and will generally be available everywhere Magic is sold, including your local game store and many big box retailers.
Read on below for a link to their deck lists and a quick overview of what you can expect, then keep an eye out in the coming days for content discussing potential upgrades for your new Commanders!
Let us know in the comments which (or more) decks you’ll be picking up and what excites you the most about them!
Feline Ferocity (GW)
Featuring the Cat creature type, which recently has seen a boom in support in Amonkhet and Hour of Devastation, this is a Green-White deck focused on sometimes creating creature tokens, but mostly utilizing Equipment to make your Cats super powerful. When playing this out of the box, Nazahn, Revered Bladesmith is most likely the best option to be your Commander due to the large amount of cards with Equipment synergy. Your goal is to play Equipment, equip it and connect combat damage to opponents while using cards such as Mirri, Weatherlight Duelist to slow down their own assault.
Vampiric Bloodlust (WBR)
This tribe is the bane of many different Planes, but none more so than the home plane of the deck’s Commander, Edgar Markov of Innistrad. Easily the best Commander of the options included, you will spend the game creating Creature 1/1 Vampire tokens every time you cast a Vampire spell from your hand. Your cup will quickly runneth over as your army of Vampires amasses and you overwhelm opponents by turning their creatures with Captivating Vampire or New Blood and they bleed out thanks effects like of Sanguine Bond and Blind Obedience.
Arcane Wizardry (UBR)
If you’re feeling clever, you’ll enjoy the tactics of the Arcane Wizardry deck, focused on Wizards. Each Commander option included can play well in their own right, though Inalla, Archmage Ritualist will probably play best right out of the box due to her general synergy with the deck as a whole. While there is not a linear strategy, there is a clear early and end game for the deck. You can return denial spells to your hand from your graveyard with creatures such as Archaeomancer and double the effect with Inalla for even more value, while drawing massive amounts of cards off of Azami, Lady of Scrolls and Arcanis the Omnipotent. After denying your opponents spells and removing their permanents much of the game, eventually lock the game down with Galecaster Colossus and Magus of the Abyss.
Draconic Domination (WUBRG)
One of the all time most popular Magic tribes is that of Dragons, and their power cannot be denied. For out-of-the-box play, The Ur-Dragon is your best option and allows you to play your high-costed Dragons for less. When you cast The Ur-Dragon from the Command Zone, he becomes a threat that must be answered, drawing you cards and attacking for a huge 10 commander damage. The deck strategy is straight forward: Overwhelm your opponent’s forces with your brood of Dragons and burn the world down!